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2011-02-04

git:

Revision Description Author Date
9325e... Core: - Remove this... I didn't want to commit this anyways :) Higi 18:23:10
ba3f4... Core: - Asd (hogy Mena is legyen kielégítve) Higi 18:17:43
ad846... Core: - Snaplasher should not 'teleport' anymore if it's speed is reduced to zero. Just move real sloooooooooow. Higi 18:15:29
71964... Script: remove gondnok.cpp (already implemented in eventserver.cpp) Mena 18:14:54
ab939... VS90: add ScriptDev2 to Debug_NoPCH configuration Mena 17:52:16
4c852... SD2: Hodir - Move a helper a bit to prevent Hodir to enter combat after evade - Toasty Fire dummy npc should also despawn after 60 secs Higi 17:41:06
3274b... VS90: fix ScriptDev2.vcproj Mena 17:20:50
2e028... Core: - Fix reload of random quest groups - Misc changes Blumster 17:11:34
21b67... Core: add temp precompiler definition for extern static class members in Master.cpp - this fixes mangosd compilation for VS Mena 17:03:07
f43ac... Script: more return values Mena 16:54:31
73d01... Script: cleanup universal script includes Mena 16:45:30
e7b54... VC90: add some missing files Mena 16:41:50
f52bd... Core: - restore work stopmoving method Jayd 16:28:11
25206... VS90: build tbb library next to other dependencies Mena 16:06:55
6ca68... Core: fix compilation of ScriptDev2.lib for VS90 Mena 15:14:01
b40ee... Core: other way Mena 14:16:26
57a1e... SD2: - Fix typo causing an alliance helper to spawn for horde players :) Higi 14:13:42
233b2... Hodir Encounter Core: - Add support for Melt Ice & Dispel + limit targets to one. SD2: - Implement prev. spells to helper's AI Higi 13:59:03
a6fa9... MaNGOS: Fix crash and typo after r10152 Chris 13:54:19
e5d18... scripts: Fix wyrmrest defender exploit. Most mar nem lehet majd playerket olni vele :) Chris 13:20:48
89261... MaNGOS: Fix kombajn meg rotacioskapa Chris 12:47:16
0a7ea... MaNGOS: Partly revert r10156 Chris 12:45:34
64f7f... MaNGOS: Fix crash after r10137 Chris 11:22:04
1402b... Core and Script: - now not available direkt send monstermove packet. (only access in motion master) Jayd 04:26:11
d26b4... VC90: g3dlite includes Mena 03:18:54
9e46f... Core: VS90 mangosd compilation fix Mena 03:13:48
c676f... Core: - Delay group update send - some small changes Jayd 03:01:01
5c656... Core: fix compilation of game.lib for VC90 Mena 02:24:33
bd8b1... VS90: project fix & cleanup Mena 01:55:15
14d86... Core: fix invalid read in spell 46023 Mena 01:52:43
8f8cd... Core: more compilefix Mena 01:44:08
971b4... typo Mena 01:40:53
6e819... Core: change some OutdoorPvP const uint32 variable to defined value Mena 01:38:03
28ab1... Core: more mvs compilefix Mena 01:30:23
c359c... Core: - there is no such type as uint - we don't need "> 0" checks for bool values - windows doesn't like ambiguous function calls Mena 00:57:05
31d1c... Core: - modify gcc optimizers Jayd 00:51:31
703a8... Core: some missing return values at end of functions (lol?) Mena 00:48:06
19583... Core: compilefix with MANGOS_DEBUG define Mena 00:44:51

2011-02-03

git:

Revision Description Author Date
0d84e... Fix merge problem Jayd 23:56:48
9714e... Core: fix epic typo in PosessedAI Mena 23:54:08
c50c9... cleanup trash Jayd 23:51:50
8be2f... Core: Add Dummy effect for spell 25716 Blumster 23:45:32
7b477... Revert Jayd 23:43:49
3fcb9... Script: - Part revert my last commit Jayd 23:03:25
5058d... Script: - Now Static linked library at scripts - Compile fix Jayd 22:52:30
0894a... core: calculate spell range from traps Blaymoira 22:41:14
e8764... Final step branch merge (core and script project) Jayd 22:26:15
bdb9e... First step merge core and script branch Jayd 22:22:00
6dcc8... Core: add some missing files Mena 22:18:53
c2d74... Core: - typo Jayd 22:02:13